fishing.lureconcept.com – 3D fishing game
Overview
Marcos Checa (@ChecaSEO), a developer known for leveraging AI in creative projects, released a vibe-coded fishing game on March 16, 2025. This interactive 3D game, accessible via a web browser, allows players to sail a fishing boat, catch various fish species, and collect coins in a vibrant virtual sea
Origins of the Project
The fishing game originated as a passion project, with Checa utilizing AI tools to rapidly prototype and develop the concept. In a response to a user query on X, Checa indicated that he plans to create a tutorial detailing the project’s start. The game’s inspiration likely stems from Checa’s interest in combining gaming, 3D graphics, and AI-driven development, aligning with the “vibe coding” philosophy described in Ars Technica’s article on AI-assisted software development.
How It Is Made
Checa developed the game using a combination of AI tools and 3D graphics libraries. He explicitly mentioned using Cursor, Grok, Claude, ThreeJS library, infused with “a lot of love”. The game’s 3D environment, featuring a boat navigating a stylized ocean, was built with Three.js, a popular library for 3D web graphics. This aligns with the vibe-coding approach, where AI generates code iteratively based on high-level prompts, as demonstrated by projects like Peter Yang’s 3D game in the Ars Technica article.
(Written by Grok 3, edited by Human 2025)