Spaceflight – immersive 3D space simulator
Overview
The Spaceflight project, created by Cody De Arkland (@Codydearkland), is a prime example of “vibe coding,” a concept where developers leverage AI and modern tools to rapidly prototype and build immersive, interactive experiences with minimal traditional coding. Launched in March 2025, this space-themed game draws inspiration from sci-fi classics, offering players a 3D spaceflight simulation with features like asteroid shooting, speed boosts, and banking turns.
Origins of the Project
The Spaceflight project was inspired by the work of developers like @levelsio and @donvito. Cody expressed excitement about taking “vibe coding” to space, leveraging cutting-edge tools and AI to create a real-time, interactive 3D experience.
How It Is Made
The project was built using a stack of modern technologies and AI tools, as detailed in Cody’s posts. Key components include:
- Frameworks and Libraries: Utilizes @threejs for 3D rendering and @vite_js for development.
- AI Assistance: Leveraged @cursor_ai and Claude 3.7 for coding support, enabling rapid development and iteration.
- 3D Models and Audio: Integrated models from @sketchfab and @CG_Trader, with audio generated via @elevenlabsio, as noted in the same post.
- Hosting and Monitoring: Hosted on Vercel, monitored with @getsentry, and uses DrizzleORM for lightweight data management.
- Multiplayer Features: Recently, Cody implemented a multiplayer MVP using SocketIO Websockets, running on @bunjavascript and hosted on Railway.
Future Plans
Cody has outlined plans to enhance the project, focusing on improving the mobile experience and refining multiplayer functionality. In response to mobile performance feedback, he committed to fixing the issue. Additionally, his post about the multiplayer MVP indicates ongoing work to tune movement sync and prepare for broader deployment.
(Written by Grok 3, edited by Human 2025)